"Whether you want to learn the secrets of the universe, or pursue a career in the 21st century, basic computing programming is an essential skill we must all learn". stephen hawkings.  Computer science & ICT imageINTENT

Computers surround our every day lives; be it to help us with our work, e-commerce, finding information, entertainment, communication, the uses are endless and continue to impact our daily living. The ICT and Computer Science curriculum at All Saints is a combination of skills that develops students digital literacy and understanding of how computing devices work. Throughout the delivery of the course in KeyStage 3, students will be introduced and develop an understanding of basic office applications (Microsoft Word, PowerPoint, Excel etc.) as well as more creative applications (Web, video and game authoring software) to produce a range of digital products. This is reinforced with an understanding of the internal workings of computers systems, networks and topologies, the history and development of computing devices and also an introduction to programming using Kodu, Que robots and Small Basic. This learning will be applied to real world scenarios so that students are able to make links between classroom based learning and real life applications.
The content will require students to nurture and develop a range of lifelong skills including effective  problem solving, collaboration, independence, creativity and resilience. The KeyStage 3 curriculum has been specifically designed to support those students who wish to take ICT Creative I-Media as an option were students are introduced to specific software applications to complete exam board client brief. Upon completion of their ICT studies it is hoped that students are able to enter the world of work as competent and effective users of ICT and Computer systems, 


ICT takes students on a journey from learning the basics of ICT and computer science and as students progress along their pathway this knowledge is revisited  and built up building block by building block. There are opportunities for students to reflect on previous learning and through using the ’Big Picture’, students are able to connect learning encounters and draw on knowledge and skills to complete ICT based tasks in other subjects. From starting in Year 7 students are able to access all their lessons online via Teams and OneNote which they can access at home so are able to revisit content to help embed skills and knowledge. Lesson content is engaging for all learners with additional extension tasks to support those wishing to develop a ‘love of learning’ for ICT and to nurture a more detailed understanding of ICT and Computer Sciences

KeyStage 3 Programme of Study  

Keystage3 pos and assessment plan

KeyStage 4 Programme of Study

Keystage 4 pos and assessment plan


Ict learning journey 2022 onwards


In key stage 3 students will complete formative assessments at the end of each unit and these will be in the form of Socrative and Forms assessments. Formative assessment will take place during each lesson via a variety of processes and students will receive feedback on digital products that they produce. There are also various opportunities for self and peer assessment.

At key stage 4, students on the legacy units and still completing the three year key stage 4 programme will have completed R081 (exam) in Year 9, Unit R082 (Graphics) and R087(Developing Interactive Multi-Media Products) in Year 10, they will complete the course with submission of R085 (Developing a Multi Page Website) in Year 11.

From September 2022, Year 10 students will start the new Creative I-Media programme. This will start with Unit R093 (Careers in the Creative Media Industry). this is a mandatory unit and is assessed via an end of unit exam. Unit R094 (Visual Identity and Graphics) is also a mandatory unit but is a non examined (NEA) coursework based assessment. The academy can then pick one additional non mandatory unit, which is also NEA to complete the award.


The impact of our ICT and computer course provision is to provide ALL students with confidence in using computing devices but to also demonstrate a good level of digital literacy. Students should be able to identify and explain a range of software applications and discuss strengths and weaknesses associated with computer systems and applications. Students should also be confident and responsible users of ICT and be aware of how to ensure they remain safe but to also consider the consequences of their actions and impact on themselves and others and to remain safe at all times, if students encounter inappropriate material or feel threatened or suspicious of any online activity they know who/were they can report unacceptable behaviour too.


OCR Creative I-Media up to August 2022:

OCR Creative I-Media from September 2022:


Revision guide to support in class learning for OCR Creative I media:

ClearRevise OCR iMedia J834

OCR Creative iMedia Levels 1/2: Illustrated Revision and Practice (ClearRevise OCR Creative iMedia Levels 1/2 J834 (R093, R094)): Amazon.co.uk: PG Online Limited, PG Online: 9781910523278: Books



In order to support Cultural Capital there are a range of activities students can engage in to develop a ‘deeper’ knowledge and understanding of computing:
The imitation game film
Enigma film
Hour of Code


IT Prefect

Hi, I’m Max, a student at All Saints. I joined All Saints as a less than confident Year 7 student. I joined the school, nervous but excited about what I was about to learn and how I was going to change and develop over the years.  

Although I'm not the first to put my hand up in class, I don't always speak out, however, over the years All Saints has given me the confidence to be myself and be able to express my opinions. 

I have wanted to be prefect since Year 8, as I knew I could represent other students who felt like I did, I could be their voice and show that no matter how you start All Saints you can always improve and become what you aspire to be. 

Due to my passion for Information Technology I knew that being the Head of IT was a necessity as I could help others while doing what I enjoy. So as the Head of IT, I hope to inform lots of new students about how great IT can be and help develop new students skills.